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There are currently 94 users playing Freelancer on 82 servers.
May. 20, 2013

Browsing this Thread:   1 Anonymous Users



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Re: Unused features
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I've never really tried, but I always felt it'd be logical if inherit was a global property that always worked and just looked for another block of the same type and appended whatever code was in it.

Considering it seems to work for a lot of things, who knows...

Posted on: 2012/6/25 15:36
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
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Re: Unused features
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it definitely works in more areas, but i didn't manage to track them all down with the debugger yet.

Posted on: 2012/6/25 16:02
The bar is where friendly people like to meet before they launch to space and kill each other. (Test)
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Re: Unused features
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Ok, Rim don't think that i deny it - will try as you said when will be at home
Yeah agreed too many references...

Posted on: 2012/6/25 16:43
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Unused features
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Got other not-checked "inherits":

Code:
[Asteroid]
inherit = <nickname>

[DynamicAsteroid]
inherit = <nickname>

[AsteroidMine]
inherit = <nickname>


at *_equip.ini

Code:
[<equipment>]
inherit = <nickname>

Posted on: 2012/6/25 18:00
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Unused features
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hehe, found the same, read@Equipment and LoadAsteroids. the breakpoints are triggered so they should work.

Posted on: 2012/6/25 18:36
The bar is where friendly people like to meet before they launch to space and kill each other. (Test)
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Re: Unused features
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Relating to storyline scripts, I dug up a few interesting strings in Content.dll a while back:

Act_SpawnShipRel
Act_SetFlee
Act_RepChangeRequest
Act_RelocateForm
Act_PlayerForm
Act_PilotParams

Cnd_CmpToPlane
Cnd_JumpgateAct
Cnd_RumorHeard

I never tested these very thoroughly but Rasauul did conduct quite a respectable amount of experiments. Most of his findings can be found on this thread from TLR:
Storyline Mission Tutorial

Posted on: 2012/7/5 0:23
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Re: Unused features
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Maybe somewhere present at inet - have not checked.

About storyline script got:

Act_ChangeState = SUCCEED, SILENT

It will tell only to find job without mission succeed message.

Seems to be SILENT you may add to any action, not only to Act_Destroy


Next (not checked):

InitState = ACTIVE we know.
Another values are INACTIVE, COMPLETE

Next (not checked):
Act_ChangeState = NO_STATE


Posted on: 2012/7/25 1:59
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Unused features
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Great finds He11oween.

A few more from content.dll:

Cnd_InZone = (bool), (ship), (type)

Types are: OBJECT_ZONE, EXCLUSION_ZONE, NEBULA_ZONE, DUST_ZONE

Will fire if ship is or is not in the specified type of zone, depending on bool.

Cnd_JumpgateAct
(No idea what this one does)

Act_PlayNN
(No idea what this one does)

Posted on: 2012/7/25 22:43
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Re: Unused features
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Cnd_JumpgateAct intresting intresting...
Seems to be Cnd_JumpgateAct = true, Player, Li01_to_Li05 need find time to check :/

Posted on: 2012/7/26 1:24
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Unused features
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Optlist.ini

Maybe someone already know, but...
I have noticed 4 last lines not fitting in interface, tried to move them up:

Open in new window

At the Audio and Video menu screens you will se new options too.

Are they worked - i have not noticed, maybe of my mod.
For example i have changed Flak's optlist.ini for english screenshot because my mod uses other language.

Code:

[interface]
option = 1894
option = 1334, 2443, -1, true, false, -1, -1
option = 1332, 2444, 30, true, false
option = 1896
option = 1501, 2447, 50, true, false
option = 1897
option = 1400, 2449, 100, false, false
option = 1401, 2450, 100, false, false
option = 1495, 1769, 1, false, false
option = 1555, 1771, 0, false, false
option = 1498, -1, 1, false, false
option = 1407, -1, 2, true, false

[Audio]
option = -1
option = 1409, 2451, 100, true, false
option = 1336, 2452, 100, true, false
option = 1337, 2453, 100, true, false
option = 1918, 1791, 100, false, true, 33, 100
option = 1671, -1, 32, true, false, 0, 100
option = 1914, 2456, 100, true, false
option = 1915, 2457, 100, true, true, 0, 50

[video]
option = 1895, 2446, 100, true, false, -1, -1
option = -1
option = 1493, 1774, 100, true, false, 0, 100
option = 1404, 1775, 100, true, false, 0, 100
option = 1405, 1776, 100, true, false, 0, 100
option = 1624, -1, 100, true, false, 0, 100
option = 1622, 1777, 100, true, false, 0, 100
option = 1483, 1778, 100, true, false, 0, 100
option = 1403, 1780, 100, true, false, 0, 100
option = 1402, 1779, 100, false, false, 75, 100
option = 1630, 1772, 100, false, false, 50, 100
option = 1585, 1773, 100, false, false, 50, 100
option = 1481, 1781, 100, false, false, 50, 100
option = 1623, 1782, 100, false, false, 50, 100
option = 1663, 1770, 100, false, false, 30, 100
option = -1

Posted on: 2012/9/28 23:04
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Unused features
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i found these options a while back ... they all work, infact i was told that the sound range options helped sounds while in turret view (zoomturret) in the underverse.

Open in new window

Open in new window

Open in new window

Posted on: 2012/9/29 9:19

Edited by khayman on 2012/9/29 9:27:12
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Re: Unused features
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As here: http://the-starport.net/freelancer/fo ... t_id=53377#forumpost53377 - just copy-paste the code into your optlist.ini

Posted on: 2012/10/8 14:35
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Unused features
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I note that in Khayman's middle screenshot there are two additional checkboxes that show up for the Audio settings page.

INTERFACE VOLUME and
AMBIENCE VOLUME

What do those settings do and what is the info you would add to the optlist.ini file to make those appear?

TIA

Posted on: 2012/10/8 16:44
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Re: Unused features
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They turn on/off ambient sounds and interface volume (the lil beep/noise when your mouse moves over buttons)

heres the code for the lot:

[interface]
option = 1894;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;DISPLAY
option = 1334, 2443, -1, true, false, -1, -1;;;;;;;;;;;;;;;;;RESOLUTION;;;;;
option = 1332, 2444, 30, true, false;;;;;;;;;;;;;;;;;;;;;;;;;GAMMA;;;;;;;;;;
option = -1
option = 1896;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CONTROL
option = 1501, 2447, 50, true, false;;;;;;;;;;;;;;;;;;;;;;;;;MOUSE SENSITIVITY
option = 1407, -1, 2, true, false;;;;;;;;;;;;;;;;;DIFFICULTY SP only
option = -1
option = 1897;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MISCELLANEOUS
option = 1400, 2449, 100, false, false;;;;;;;;;;;;;;;;;;;;;;;TOOL TIPS
option = 1401, 2450, 100, false, false;;;;;;;;;;;;;;;;;;;;;;;ROLLOVER HELP
option = 1495, 1769, 1, false, false;;;;;;;;;;;;;;;;;;;;;;;;;TRANSITION SCRIPTS
option = 1555, 1771, 0, false, false;;;;;;;;;;;;;;;;;;;;;;;;;AUTOHIDE MANEUVER BAR
option = 1498, -1, 1, false, false;;;;;;;;;;;;;;;;;;;;;;;;;;;COCKPIT

[Audio]
option = -1
option = 1409, 2451, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;DIALOGUE VOLUME
option = 1336, 2452, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;SOUND EFFECTS VOLUME
option = 1337, 2453, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;MUSIC VOLUME
option = 1914, 2456, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;maximum sound distance
option = 1915, 2457, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;sound detail level
option = 1411, 2454, 100, false, true, 0, 100;;;;;;;;;;;;;;;;INTERFACE VOLUME
option = 1412, 2455, 100, false, true, 0, 100;;;;;;;;;;;;;;;;AMBIANCE VOLUME
option = 1918, 1791, 100, false, true, 33, 100;;;;;;;;;;;;;;;USE 3D SOUND

[video]
option = 1895, 2446, 100, true, false, -1, -1;;;;;;;;;;;;;;;;DETAIL
option = -1
option = 1493, 1774, 100, true, false, 0, 100;;;;;;;;;;;;;;;;OBJECT DETAIL
option = 1404, 1775, 100, true, false, 0, 100;;;;;;;;;;;;;;;;SPACE DETAIL
option = 1405, 1776, 100, true, false, 0, 100;;;;;;;;;;;;;;;;NEBULAR DETAIL
option = 1624, -1, 100, true, false, 0, 100;;;;;;;;;;;;;;;;;;TEXTURE DETAIL
option = 1622, 1777, 100, true, false, 0, 100;;;;;;;;;;;;;;;;CUT SCENCE DETAIL
option = 1483, 1778, 100, true, false, 0, 100;;;;;;;;;;;;;;;;EFFECT DETAIL
option = 1403, 1780, 100, true, false, 0, 100;;;;;;;;;;;;;;;;BACKGROUND STARS
option = 1402, 1779, 100, false, false, 75, 100;;;;;;;;;;;;;;BACKGROUND DUST
option = 1630, 1772, 100, false, false, 50, 100;;;;;;;;;;;;;;HUD ANIMATION
option = 1585, 1773, 100, false, false, 50, 100;;;;;;;;;;;;;;DYNAMIC COM WINDOW
option = 1481, 1781, 100, false, false, 50, 100;;;;;;;;;;;;;;PLANET ATMOSPHERES
option = 1623, 1782, 100, false, false, 50, 100;;;;;;;;;;;;;;ENVIROMENT MAPS
option = 1663, 1770, 100, false, false, 30, 100;;;;;;;;;;;;;;16-BIT DITHER
option = -1
option = 1671, -1, 32, true, false, 0, 100;;;;;;;;;;;;;;;;;;;SOUND ELEMENTS
option = 1914, 2456, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;MAXIMUM SOUND DISTANCE
option = 1915, 2457, 100, true, true, 0, 50;;;;;;;;;;;;;;;;;;SOUND DETAIL LEVEL
option = 1407, -1, 2, true, false;;;;;;;;;;;;;;;;;;;;;;;;;;;;DIFFICULTY


Posted on: 2012/10/8 17:22

Edited by khayman on 2012/10/8 22:18:19
Edited by khayman on 2012/10/8 23:01:09
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Re: Unused features
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Cool stuff

Posted on: 2012/10/8 17:54
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