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There are currently 272 users playing Freelancer on 89 servers.
May. 24, 2013

Browsing this Thread:   1 Anonymous Users



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Re: Effects showroom!

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I used the effect of the sun visible in the intro to the game and did it twice. But effect does not work at a distance of more than 20 000

Posted on: 2011/10/17 8:44
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Re: Effects showroom!
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Haha, nice !

Posted on: 2011/10/17 15:42
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Re: Effects showroom!

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Effects:
- shield collapse
- atmosphere burn
- rheinland exposion
- thruster
- cruisefire and engine

Space:
- small speed in atmosphere
- moving of satellites on planet circle

Posted on: 2012/5/14 15:06
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Re: Effects showroom!
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0:08 show like in fantastic movies

Posted on: 2012/5/14 15:45
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Effects showroom!
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Posted on: 2012/5/20 0:13
Freelancer Servers List | Discovery of Discovery | Open Sirius
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Re: Effects showroom!
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Last Trent's shot in a story line.
In what file is this effect and how is called?
Watch from 25:04
Anyone knows?

Posted on: 2012/5/29 10:39
Of all things that I lost - brain I miss most
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Re: Effects showroom!
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Just looks like a dyson city beam to me probably just attached to the headlight hardpoint.

Posted on: 2012/5/29 22:24
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Re: Effects showroom!
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true! what about rest of the effect?
- Tube around ship -

Posted on: 2012/5/30 1:34
Of all things that I lost - brain I miss most
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Re: Effects showroom!

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Quote:

sumanuti wrote:
Last Trent's shot in a story line.
In what file is this effect and how is called?
Watch from 25:04
Anyone knows?

Effect on playership: rtc_powesource_on
Laser beam: rtc_powesource_on_beam
Effect on nomad base: rtc_powesource_on_dome
All in DATA\FX\MISC

Posted on: 2012/5/30 18:43
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Re: Effects showroom!
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Tnx Jeider a lot.
Now to turn this into a weapon and multiple the effect to create the tube.
PREVIEW

Posted on: 2012/5/31 0:05
Of all things that I lost - brain I miss most
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Re: Effects showroom!
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Quote:

Jeider wrote:
Quote:

sumanuti wrote:
Last Trent's shot in a story line.
In what file is this effect and how is called?
Watch from 25:04
Anyone knows?

Effect on playership: rtc_powesource_on
Laser beam: rtc_powesource_on_beam
Effect on nomad base: rtc_powesource_on_dome
All in DATA\FX\MISC


Separated rtc_powesource_on to a 2 different effects but on ship they behave totally differently. First effect stays attached to a ship and moves with it, while other one leaves a trail behind the ship while it is moving, behaving like a smoke.
What settings in .ale or anywhere else controls this behavior and how to change it?
Anyone got an idea?

Posted on: 2012/6/29 12:26
Of all things that I lost - brain I miss most
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Re: Effects showroom!

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Jumpgate effect with edited gf_jumpgate.ale and edited powersource effect from nomad lair

Posted on: 2012/8/6 16:59

Edited by Jeider on 2012/8/7 11:25:46
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Re: Effects showroom!
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I love Jeider's videos

Posted on: 2012/8/6 22:05
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Re: Effects showroom!

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My Neutronstar.

Posted on: 2012/10/2 18:27
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Re: Effects showroom!
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Very cool, Jeider!

Posted on: 2012/10/3 1:17
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