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There are currently 71 users playing Freelancer on 33 servers.
November. 25, 2017

Browsing this Thread:   1 Anonymous Users



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Re: Base archetypes used as auxillary docks for a base
Not too shy to talk
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Quote:

adoxa wrote:
It's C458F again.


content.dll C458F is most likely NPC patrol path spawning related - so, at a guess, patrol path end/start points are now within your new objects, causing spawned patrol path NPCs to be unable to have feasible waypoints, hence a crash. Updating patrol paths (yes I know that that could be a pain) or removing them should fix the issue.

Posted on: 11/11 18:46
There is always something to do.
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Re: Base archetypes used as auxillary docks for a base
Home away from home
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Thanks, that makes sense!!

I actually started this project by moving patrol paths, but eventually I realized it wasn't necessary. And I forgot all abou them. There are indeed at least two of them (iirc Police and Junkers that have start/end points nearby.



Still

Posted on: 11/11 20:08
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