Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
71 user(s) are online (36 user(s) are browsing Forum)

Members: 1
Guests: 70

cata123, more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +10€

Current balance: -300€
(last updated 11/2017)

Please make a donation if you want to help keeping The-Starport online:

Bitcoin address:
Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 35 users playing Freelancer on 33 servers.
November. 21, 2017

Browsing this Thread:   1 Anonymous Users



 Bottom   Previous Topic   Next Topic  Register To Post

(1) 2 3 »


Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
Hello,

I'm doing a remaster of the OST and I would like to have some comment on the done work, I've put in a rar file the ost which come from the CD (the HQ Music mod) and the remastered content, they are in FLAC 8 format to reduce the file size but the rar file remains big, 341 MB.

As personal comment, the final victory is awesome, I got some thrills after hearing the result. But I was quite suspicious on some but that doesn't mean you will have the same reaction.

Have a nice listening!

Edit : Like nothing is perfect I'm de-essing the files and it's going better now.

Posted on: 8/3 18:53

Edited by Freestalker.fr on 2017/8/3 21:28:37
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
De-essing procedure : OK!

Posted on: 8/3 23:27
Top
Re: Freelancer soundtrack remaster.
Not too shy to talk
Joined:
3/20 14:31
Group:
Registered Users
Posts: 71
Offline
I shall be back to give you comments...

Maybe it's my ears but these sound like the HQ ones, are my rubbish ears not hearing some new sounds? They sound good though.

Posted on: 8/4 7:05

Edited by Bolte on 2017/8/4 7:14:07
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
What is your sound rig?

Posted on: 8/4 12:02
Top
Re: Freelancer soundtrack remaster.
Not too shy to talk
Joined:
3/20 14:31
Group:
Registered Users
Posts: 71
Offline
Xonar DX with a corsair SP and subwoofer.
I listened to the finale, near the beginning theres a somewhat muffled sample that I swear I have heard on another track more distinctly. But comparitively to the originals they are better quality. Nice work.

Posted on: 8/4 12:34
Top
Re: Freelancer soundtrack remaster.
Quite a regular
Joined:
2012/8/10 14:03
Group:
Registered Users
Posts: 145
Offline
Im not sure if the average player would notice the difference.

Posted on: 8/4 15:20
Top
Re: Freelancer soundtrack remaster.
Not too shy to talk
Joined:
3/20 14:31
Group:
Registered Users
Posts: 71
Offline
I would. Especially those who have heard these themes over and over again. New players I agree.

Posted on: 8/4 16:21
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
@Bolte : [Thanks! Sorry but it seems you have a too much bass, because with my equalized Superlux HD660 (monitoring headphone) this is really better and I gave to them a lot of punch and realism. What is the file where you hear that sort of muffle, I will try to correct that file especially.

@SWAT : Yeaaah... -_- I'm doing once again a useless thing so I ask if I am useless... I offer to you the best audio mastering for Freelancer, and you say that the average player wouldn't notice the difference! You will learn the fact that peoples have a preference for sound quality. A music can be awesome, but with a bad mastering, it loses everything, that's what happened to Freelancer's music. Everything was less enjoyable and listening to these musics outside the game was not interesting at all! But with what I've done it allowed everyone to hear this soundtrack without closing the file 2 second after the beginning. I think you can understand the point of this project now. I think you are not a picture/sound quality fan...

Posted on: 8/4 16:50

Edited by Freestalker.fr on 2017/8/4 17:06:47
Edited by Freestalker.fr on 2017/8/4 17:17:50
Edited by Freestalker.fr on 2017/8/4 17:19:17
Top
Re: Freelancer soundtrack remaster.
Not too shy to talk
Joined:
3/20 14:31
Group:
Registered Users
Posts: 71
Offline
Quote:

Freestalker.fr wrote:
@Bolte : [Thanks! Sorry but it seems you have a too much bass, because with my equalized Superlux HD660 (monitoring headphone) this is really better and I gave to them a lot of punch and realism. What is the file where you hear that sort of muffle, I will try to correct that file especially.

@SWAT : Yeaaah... -_- I'm doing once again a useless thing so I ask if I am useless... I offer to you the best audio mastering for Freelancer, and you say that the average player wouldn't notice the difference! You will learn the fact that peoples have a preference for sound quality. A music can be awesome, but with a bad mastering, it loses everything, that's what happened to Freelancer's music. Everything was less enjoyable and listening to these musics outside the game was not interesting at all! But with what I've done it allowed everyone to hear this soundtrack without closing the file 2 second after the beginning. I think you can understand the point of this project now. I think you are not a picture/sound quality fan...


No, it's not bass.

It's the m13 hypergate scene.

During the initial theme theres a kind of robotic sample playing. I've heard this much louder in another version of this file from some mod somewhere.

It's very much toned down in this version.

Posted on: 8/4 20:17
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
Haha! I see what you say! That was due to the fact that some harmonics weren't fully expressed or obliterated by the sample rate, so things become really robotic, restoring some harmonics and things result in a natural and clear shaped sound.

Nice to see you're liking it and final de-essing can bring some healthcare. Less headache. But now I will make a undo cause I used a plugin that finally scuttle all of my efforts, so the time has come to make something more accurate in term of sound volume that bring some unwanted background noise , I will put a sample in a new post. I'm always improving existant method.

Posted on: 8/4 23:09
Top
Re: Freelancer soundtrack remaster.
Quite a regular
Joined:
2012/8/10 14:03
Group:
Registered Users
Posts: 145
Offline
I want to apologize if i offended you with my comment.
I just said that the average player wouldnt notice the difference. I noticed a difference but actually just because I directly compared it with the original. There is a difference and I like that (I actually am an enthusiastic fan of visual and sound quality) but by experience I can tell that players even after years dont notice most detail changes when they dont take the time to actively compare it with the original.

Which of course does not mean that your work isnt good or useless.

Posted on: 8/5 10:44
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
OK! Great you like it!

I just wanted to have direct comment on my work and not the possible consequence on the average players, the thing which interests me is your own feeling about that and not other players that don't want to have better sound quality. They are not the targeted audience. It's a mod for audiophiles and other techies that always want better things and unleash the full potential of their rigs. But if I can make someone that originally doesn't care about sound quality entering in a new world of possibilities it could allow him to taste what I live every time I listen to great mastered sounds.

Bonus content :

BERSERK Forces original master O_O NICE!

Attach file:



jpg  Berserk_forces mastering.JPG (202.63 KB)
5161_5985dbab3da69.jpg 1901X824 px

Posted on: 8/5 15:52
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
I have the feeling that I did things wrongly...

Did I misunderstood what FL OST was intended to be? Is my remaster the original thoughts of the composer?

I think that, because I looked at some master and their spectrum weren't shaped the same way and they sound correctly.

So I gonna surely ask an idiot question. What is the music genre of FL because looking at a spectrum is good but things could become unrealistic and really sibilant so annoying to hear. But the mix of different genre of music can be really tricky to master.

I ask for some help because I'm not fully satisfied of my work right now. I want the best master. Sorry to be so suspicious but I always to do better things when it concerns a personal project.

Posted on: 8/5 16:41
Top
Re: Freelancer soundtrack remaster.
Just can't stay away
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 438
Offline
I've a solution! I will do an old idea. Creating an artificial ear to have the most flat rig by measuring my headphones with some tweaks and after do the remaster with a combination of spectrum and my ears. While the result isn't perfect I have to make it better.

I had 3 opinions but it's not enough, I want to create something better to show it in other forum and make a mod db page, some remasters are lacking volume so it isn't right even if using a compressor which totally disable the original volume. And even you have a good knowledge in mastering, there is always things that have to be perfected every time you use another file. Sadly, in other terms I have to reboot my remastering cause of the fact that my sound equipment is not fully ready to make it, even if it's good it could be better especially in bass range that I can't measure properly...

I don't say that's bad, I say it's perfectible. The main problem is in the trebles because I don't edit the bass.

In this case I will put some efforts on keeping Freelancer spirite and improve it.

Edit : Crap! I dunno what to do now... Should I prefer the original mastering or continu what I'm doing? I'm lost in the see...

Posted on: 8/5 22:49

Edited by Freestalker.fr on 2017/8/5 23:46:04
Top
Re: Freelancer soundtrack remaster.
Home away from home
Joined:
2008/7/8 21:15
From Germany
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 503
Offline
I have taken some time to listen and compare both and believe in the original version the filtering is intended to create a certain atmosphere. If you listen to the different regions, there is quite a difference how it sounds. So I personally find your remaster worse, because e.g. for Bretonia it doesn't sound as grim anymore.

If I am right that doesn't mean the whole idea is bad, but maybe we need a different approach. I also really appreciate your enthusiasm, so don't get me wrong

Also maybe you can explain what exactly you are doing. For a remaster I would have assumed that you need all the channels for each instrument to adapt the mixing. Since you don't have that it is probably much harder to get good results, right?

Posted on: 8/6 9:30
Top
(1) 2 3 »