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There are currently 85 users playing Freelancer on 36 servers.
November. 17, 2017

Browsing this Thread:   1 Anonymous Users



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Collision Model Prototype
Starport Admin
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2009/2/21 21:42
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It took us a while, but we did it. Ship spinning is no longer a thing in Freeworlds: Tides of War.

Just thought I'd show it off for anyone who's still interested in our shenanigans

Credits to Sizer for the video and organization.

Posted on: 2016/7/30 2:35
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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Re: Collision Model Prototype
Home away from home
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2009/9/28 21:13
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Fair play that's looking mighty good for a 13 year old game, you wouldn't know it at all. Nice Hud.

Posted on: 2016/7/31 11:01
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Re: Collision Model Prototype
Just can't stay away
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Still a work in progress, we're knocking down elements of it as we can get to it. The collisions themselves still need a bit more work, but they're far more consistent now and we can reliably determine who gets damaged and how much. Ramming is a legit strategy now.

Posted on: 2016/7/31 17:14
"Before I start, I'd like to apologize from all my heart in front of everybody for all the bad things I've done before posting this thread. (Sizer, I'll ALWAYS hate you)" - TheDVDMan
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