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There are currently 35 users playing Freelancer on 33 servers.
November. 21, 2017

Browsing this Thread:   1 Anonymous Users



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Re: Portable FL [Updated 16/06]
Just popping in
Joined:
2014/8/30 10:48
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Posts: 8
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maybe of interest to you, the ability to make FL create save games in it's own path, rather than users\my docs\my games\fl...
this would make it able to save directly to the portable drive I assume FL Portable is being run from?

http://the-starport.net/freelancer/fo ... t_id=60985#forumpost60985

Quote:

adoxa wrote:
Code:
# Use "..\Saves" & "..\FreelancerShots" (relative to EXE) instead of your
# "Documents\My Games\Freelancer" & "Pictures" folders.
# Jason Hood, 16 November, 2015.

File: Common.dll
0A2FB1: C7 06 2E 2E 00 00 EB 0E [ 56 6A 00 6A 00 68 05 80 ]
0A300A: 0C [ 21 ]
0A3018: 7C [ 13 ]
0A30BE: C7 06 2E 2E 00 00 EB 0E [ 56 6A 00 6A 00 68 27 80 ]
142690: "Saves" 00              [ "My Gam" ]

(Use BwPatch to apply, or DIY - offset: new bytes [ old bytes ].)


follow the thread: It was discovered that the info at offsets is different between the two .dll's. His info appears to be for the Official Patch common.dll.

EDIT: The correct info is there for both versions of common.dll.

Posted on: 2015/11/19 2:08

Edited by shaggygoblin on 2015/11/22 15:21:14
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Re: Portable FL [Updated 16/06]
Just can't stay away
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2008/5/25 23:28
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Posts: 203
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PortableFL already functions independently of the main save location. It temporaringly overrides the windows environment variable that points to that location, saves are merely created and loaded from the My Documents folder internal to PortableFLs folder structure. It's one of the main reasons for it being Portable.

Thanks for the detailed info though man.

Posted on: 2016/3/13 11:19
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