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October. 26, 2014

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Creating a Mineable Asteroid
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Hey all.

Its been a long time since I last posted. I have been piddling with some system modding, and have a project I am working on.
The problem is that I am trying to create something I have never touched on.

I want to create a mineable asteroid- not an asteroid field- that is large in size. I want it to be something like the wrecks you find in Vanilla, as far as dropping things.

Is this something really all that feasible?

Thanks for any advice/insight you can provide.

Peace.

-Sparta

Posted on: 2012/11/13 4:20
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Re: Creating a Mineable Asteroid
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The Shattered Worlds mod has single mine-able asteroids that need a special mining laser but I don't know how it's done, there may be others but that's the only one I'm aware of.

Posted on: 2012/11/13 8:46
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Re: Creating a Mineable Asteroid
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You could do it the same way as the wrecks in FL were made. Use/create a Fuse that makes it drop all its loot and give it healthpoints. If you want to make it hidden you can make it a NON_TARGETABLE solar with destructible = true. People won't recognize it until they actually destroyed the asteroid.

Posted on: 2012/11/13 13:06
How to create .SUR files - Tutorial
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Re: Creating a Mineable Asteroid
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You can make it some kind of NON_TARGETABLE depot with asteroid archetype and invisible cargopods, try to make appropriate fuses so that the more players hit the asteroid - the more cargo will gradually come out...
And look through Adoxa's plugins

Posted on: 2012/11/13 17:51
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Re: Creating a Mineable Asteroid
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Quote:

Skotty. wrote:
You could do it the same way as the wrecks in FL were made. Use/create a Fuse that makes it drop all its loot and give it healthpoints. If you want to make it hidden you can make it a NON_TARGETABLE solar with destructible = true. People won't recognize it until they actually destroyed the asteroid.


Quote:

Vital wrote:
You can make it some kind of NON_TARGETABLE depot with asteroid archetype and invisible cargopods, try to make appropriate fuses so that the more players hit the asteroid - the more cargo will gradually come out...
And look through Adoxa's plugins


Both of these are sort of what I was thinking about. Will report back once I start fiddling with some actual asteroid fields, since I need to tackle the asteroid field and exclusion fields before I can put the rest into practice

Yeah, I am green

Cheers

-Sparta

Posted on: 2012/11/13 21:40
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