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[Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1
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[Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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![]() This past week has been an incredible time for the Freeworlds: Tides of War development team. For those of you that haven't been following us, we released our first public demo, which showcased our new graphical interface and all our ship models, to a large general player base. So far, the support has been overwhelming. We are so thrilled that so many of you have enjoyed our work. The team was even more delighted to have over 900 distinct IPs log onto our server in the past week! Not so bad for a 9 year old game! Now that we have a very good sized player base to test the mod, our team has been working hard over the past week to fix the inevitable bugs that come up during a release of this magnitude. FriendlyFire has been painstakingly going through the DX9 code to look for ways to improve performance and to fix the bugs that some people have been having. To get a better idea of what FF has done, please watch this video below: I have been working on fixing the bugs with ships and the client server as well as balance some glaring issues we had in our first release. Now that we've fixed a number of these bugs, and have improved gameplay performance, we are releasing our first client side patch. If you haven't already downloaded the main demo download, you can do so here: Here are some nice player donated screenies of the first week of the demo: And a quick video of a player's experience on the server: After you finished downloading the full install, please download our first client patch which will allow you to see all the improvements we've made in addition to getting massive performance gains on our server. For those who run XP as their main operating system, we're currently still working on a fix for you. You will just have to be patient with us. For those that a curious, here is our current change log:
Please find the latest client update download here: Download the Demo Release 1.2 (includes the 1.1 patch) Update Here: http://www.moddb.com/mods/fwtow/downl ... des-of-war-demo-patch-v12 http://the-starport.net/freelancer/do ... lefile.php?cid=7&lid=2674 http://programexpert.net/Secure/fwtow_update_2.exe From the Freeworlds: Tides of War development team, we thank you for your continued support of this mod.
Posted on: 2012/4/14 4:10
Edited by Sushi on 2012/4/14 5:34:35
Edited by Sushi on 2012/4/14 5:34:55 Edited by Sushi on 2012/4/21 3:41:25 |
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Lets eat and continue
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Posted on: 2012/4/14 4:19
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Friendly ans Sushi and other ToW staff:
After patch M22-T "Krayt" goes offscreen when unfolding in fight at full speed. How i fixed it before - i have choosed speed preset at my amd video driver settings. Maybe it was cheat and now it is fixed ? ![]()
Posted on: 2012/4/14 17:25
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Just can't stay away
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Great job and great work.
Posted on: 2012/4/14 19:10
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![]() The mod is only me working on it. |
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Quote:
The Krayt's a bomber isn't it? If so that's normal.
Posted on: 2012/4/14 19:56
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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When installing the main setup I get not only a warning but a total block by my antivirus:
Tell me if you need a translation. Antivirus: Avast! Attach file: Unbenannt2.jpg (45.28 KB)![]()
Posted on: 2012/4/14 20:37
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Quote:
Ok :/
Posted on: 2012/4/14 21:06
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Just can't stay away
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Quote:
More than likely its a false positive generated by heuristic detection.
Posted on: 2012/4/14 22:02
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![]() "Before I start, I'd like to apologize from all my heart in front of everybody for all the bad things I've done before posting this thread. (Sizer, I'll ALWAYS hate you)" - TheDVDMan |
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Nope, it isnt a hit by the heuristic mechanisms. It clear shows an infection (Win-32:Malware-Gen).
Posted on: 2012/4/15 18:43
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Bas, "Malware-Gen" === "Malware Generic". That's a heuristic.
Posted on: 2012/4/15 19:37
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: [Freelancer Mod News]Freeworlds: Tides of War Demo Patch 1.1 |
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Home away from home
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ah oki, sry then. You might wnat to contact avast! about this issue, though.
I am just used to see such messages as "heuristic hits"...
Posted on: 2012/4/15 21:41
Edited by Bas on 2012/4/15 22:00:38
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