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There are currently 217 users playing Freelancer on
92 servers. | May. 24, 2013 |
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[Freelancer Mod News]Freeworlds: Tides of War - Demo Release!
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[Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Starport Admin
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2008/2/26 20:36 From Germany
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![]() Today, we are proud to present to you the demonstrational package of our mod. Since it has been taking time for us to finesse the gameplay elements for full release, we wanted to get something out there to our loyal fans. The demo version features prototype systems where you can check out all the ships that will be available in the final build. Also, you can fight in basic NPC battles. Another reason for a demo release was the opportunity to test our multiple enhancements to the Freelancer graphics engine on a multitude of different systems. Please note that some of our more recent achievements (shadows, distortion mapping, etc..) did not make the final cut. However, rest assured that we will be updating the demo with fixes and improvements. Also, we plan on expanding the demo later on - stay tuned for more details! But now, have fun flying around and shooting stuff in our demo! Download links below: http://the-starport.net/freelancer/do ... lefile.php?cid=7&lid=2672 https://rapidshare.com/files/267699227 ... worlds_tow_demo.exe?bin=1 http://thepiratebay.se/torrent/7167769 From the Freeworlds: Tides of War development team, we thank you for your continued support of this mod.
Posted on: 2012/4/7 22:17
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Quite a regular
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2009/7/16 5:43 From Germany
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n1
![]() downloading and sharing the info rightnow =)
Posted on: 2012/4/7 23:01
Edited by ***M.o.D.*** on 2012/4/7 23:11:28
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Home away from home
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2008/9/11 15:55 From Russia
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Will download to say that W0dka is absolutely crazy to do this epic work and not to blow own mind
![]() Nice to see that "general" feature is published - graphics ![]()
Posted on: 2012/4/7 23:16
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Not too shy to talk
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2008/6/9 9:32 Group:
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Downloaded and seeding for the benefit of others
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Posted on: 2012/4/8 0:07
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Just can't stay away
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Joined:
2008/8/21 4:48 Group:
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Good on you guys. Keep it up!
Posted on: 2012/4/8 9:29
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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2011/11/22 17:43 Group:
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Just installed. fps somwtimes slightly slows down, but it doesnt matter. Is there an ability to launch it in offline mode?
btw http://www.youtube.com/watch?v=KRnxn2GFPzs Music by... Epic Score? Who is a band?
Posted on: 2012/4/8 13:27
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Starport Admin
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Joined:
2008/6/24 16:40 From http://www.freeworlds-tow.net/dev
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Registered Users Starport Admin $$$ Supporters $$$
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1123
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FriendlyFire and W0dk4 are looking ways to optimize the DX9, so I thank you for your patience. Other than the FPS drops, how'd you find overall gameplay and ship feel?
As for launching on your own, no.
Posted on: 2012/4/8 13:42
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Re: [Freelancer Mod News]Freeworlds: Tides of War - Demo Release! |
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Home away from home
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Joined:
2009/9/28 21:13 From Wales
Group:
Registered Users Senior Members
Posts:
816
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PVP is mental Sushi, trying to get a beat on another fighter is well hard! Not so bad in groups. DX9 defo needs optimizing though as you say, fps are low even for a beefy card. ISD looks amazing mind fair play, way better detail than I was expecting. Can't wait to see a vanilla FL ship in your engine to see the difference
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Posted on: 2012/4/8 14:35
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