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There are currently 110 users playing Freelancer on 86 servers.
May. 24, 2013

Browsing this Thread:   1 Anonymous Users



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Texturing help needed

Joined:
2012/2/26 20:01
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I need some help with a model. I'm at my wits end with this one. I built a replacement jumpgate but I cannot get the textures to show up at all and also when docking it spins me 180 degrees around. It's almost there but I can't get it right. Any suggestions? Here are pics of what it should look like. I did the same as my tradelane models with glowmaps. I would really like to get this one out there but having such a hard time getting it to function properly.
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Any help would be greatly appreciated.

Posted on: 2012/3/18 18:29

Edited by jsncalif11 on 2012/3/18 18:38:11
Edited by Thaddeus on 2012/3/18 21:52:20
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Re: Texturing help needed
Starport Staff
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2008/10/25 17:58
From On my way back
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[moved out of the 3d model showroom]

Nice looking model, problems with texture mats are usually down to typos. Obviously the glowmaps are working but not the main texture(s) Can you tell us how you are generating the .mat or provide a copy of the .mat so we can look at it. Guarantee somehow will tell you whats wrong with it.

As for spin round while docking, thats usually down to Hard point orientaion, your HpDockMountA, HpDockPointA01 and HpDockpointA02 must all be pointing the same way, towards your jumpout point

Posted on: 2012/3/18 22:12
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Re: Texturing help needed
Quite a regular
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2008/8/14 5:45
From Fusion's Forge and Factory, Valdez UV
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Cpl of questions:
1. Are these SS from HardCMP/UTFEditor_3.0, or your model creation program?
2.Texture file type-Are you using .dds or .tga?
3.is this a cmp file or 3db?

Check your normals, meaning the orientation of the faces, it's possible they got reversed.

Fus


Posted on: 2012/3/18 22:18
Proud Member of Team [RIP] www.ripteam.com
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