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May. 25, 2013

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Custom Turret: not quite working...
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Hi, I'm making a new fighter turret for a ship I'm adding to FL, and I can't seem to quite get it right.

It moves, it turns, it does fire. But it doesn't turn quite right... It starts facing in the right direction, but then it goes at a ninety degree angle to how I want it, which is a pain.

I've attached the turret CMP+MAT to the post, any ideas?

Attach file:


zip grendel_tur.zip Size: 47.52 KB; Hits: 36

Posted on: 2012/3/5 16:46

Edited by CMDBob on 2012/3/5 17:36:07
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Re: Custom Turret: not quite working...
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Hi and welcome to the Starport!

About your model: I tried to open it with HardCMP, which gave me an empty model, and importing into Milkshape crashed the importer. So probably there's also a problem with that .zip file you uploaded.

Posted on: 2012/3/6 16:49
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Re: Custom Turret: not quite working...
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Hmm, FL works fine with it, and the UTF editor I'm using reads it perfectly well. I did export it using the Max9 exporter, that might be the issue there.

Posted on: 2012/3/6 19:14
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