Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Donations
Monthly costs: -50€
Income (ads): +20€
Donations (last month): +0€

Current balance: -100€
(last updated 08/2014)

Please make a donation if you want to help keeping The-Starport online:

Bitcoin address:
Thanks!
Collapse/Expand Random Image
Collapse/Expand Poll
Would you be interested in Star Citizen modding?
Yes. 79% (233)
No, not interested in SC mods/modding. 7% (21)
No, not interested in SC in general. 13% (38)
Total Votes: 292
5 Comments
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Twitter
Collapse/Expand Who's Online
34 user(s) are online (13 user(s) are browsing Forum)

Members: 0
Guests: 34

more...
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 40 users playing Freelancer on 63 servers.
September. 23, 2014

Browsing this Thread:   1 Anonymous Users



 Bottom   Previous Topic   Next Topic  Register To Post

« 1 ... 8 9 10 (11)


Re: Crash Offsets
Home away from home
Joined:
2009/8/16 2:58
From Qld, Aus.
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 1555
Offline
@Thaddeus: OllyDbg is what I use. If you want to give it a try... If you already have Freelancer running, switch to windowed mode and do File|Attach in OllyDbg; if not, File|Open, browse to Freelancer.exe and add -w to the arguments. (Bear in mind, the first time will take a while as it analyses everything, which will probably cause your connection to timeout.) Select the dump window (Shift+Tab twice), press Ctrl+G and enter 674AA0. Now Shift+Right four times and press Shift+F5, then Down to select Write and Enter (who uses the mouse? ). Those four bytes will turn red, indicating there's a breakpoint there. Press F9 to run and just wait for the break...

Posted on: 2012/8/16 11:33
Top
Re: Crash Offsets
Starport Staff
Joined:
2008/10/25 17:58
From On my way back
Group:
Registered Users
Starport Staff
FLServer Admins
Posts: 320
Offline
Thanks, I'll give it try next time I'm on the server

Posted on: 2012/8/16 21:36
Open in new window
Top
Re: Crash Offsets
Home away from home
Joined:
2008/9/11 15:55
From Russia
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 1489
Offline
Someone knows whats 0006c033 at content.dll means?

EDIT:

Code:
06F0C031 8B08                 mov ecx, [eax]
06F0C033 8B01                 mov eax, [ecx]


Whats the meaning?
Anyway when ecx is null it crashes.

Changed 0006c031 8B08->9090

No crashes and no visible side-effects.

Posted on: 2012/10/21 2:15

Edited by HeIIoween on 2012/10/21 20:07:11
Edited by HeIIoween on 2012/10/21 20:07:47
Discovery of Discovery | Open Sirius
Top
Re: Crash Offsets
Just popping in
Joined:
2012/12/26 21:40
From Russia
Group:
Registered Users
FLServer Admins
Posts: 4
Offline
I have falls server error server.dll 00017f38 what can this mean?
I shall be grateful to any information

Posted on: 2012/12/26 22:33

Edited by Livsi on 2012/12/28 21:02:09
- Fl - Orion -
Top
Re: Crash Offsets
Home away from home
Joined:
2008/9/11 15:55
From Russia
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 1489
Offline
Seems to be loadout problem when space object respawns.

Posted on: 2012/12/29 11:44
Discovery of Discovery | Open Sirius
Top
Re: Crash Offsets
Just popping in
Joined:
2012/12/26 21:40
From Russia
Group:
Registered Users
FLServer Admins
Posts: 4
Offline
Thanks. I shall search in this direction

Posted on: 2012/12/29 11:57
- Fl - Orion -
Top
Re: Crash Offsets
Home away from home
Joined:
2008/5/21 19:32
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 712
Offline
Quote:

OutCast wrote:
Quote:

adoxa wrote:
common.dll
0005e010 - part of function Fuse::UnBurn, if that helps

first - probably caused by faulty fuse we had in our cruisers. it crashed several times during tests when nanobots were used while fuse being already ignited.
^^


@Outcast
Did you ever identify a fix for the fuse? We're using the default fuses found in the jflp files and are experiencing exactly what you're describing here. When a player with a Kusari Destroyer dies, if the player hits the regens while dying the server crashes.

I'm looking at the fuses and nothing is jumping out at me as being an obvious error such as a faulty reference.

R

Posted on: 2013/1/6 22:38
Top
Re: Crash Offsets
Home away from home
Joined:
2008/5/21 19:32
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 712
Offline
Bump.
Anyone have a fix for this glitch?


Posted on: 2013/2/6 0:51
Top
Re: Crash Offsets
Home away from home
Joined:
2008/9/11 15:55
From Russia
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 1489
Offline
Concerting Kusari Deastroyer and shield - seems to be sur does not have hardpoints which cmp has

Posted on: 2013/2/6 21:50
Discovery of Discovery | Open Sirius
Top
Re: Crash Offsets
Home away from home
Joined:
2008/5/21 19:32
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 712
Offline
confused face*

Our capital ships do not have shields... Or does that matter?
The problem is when a player flying the kusari destroyer uses nanobots while in the death sequence. It's specific to the Kusari destroyer.

Posted on: 2013/2/6 22:01
Top
Re: Crash Offsets
Home away from home
Joined:
2008/5/13 15:48
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 651
Offline
Maybe try to dump the cargo 1st with the death fuse
and make 'the rest' happen a little later.

Posted on: 2013/2/7 8:03
Open in new window
Top
Re: Crash Offsets
Home away from home
Joined:
2008/5/21 19:32
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 712
Offline
hmmm...
not a fix, but a workaround.
At least it'll keep the server from dumping.

I'll give it a shot.

Thx.

Posted on: 2013/2/7 11:23
Top
« 1 ... 8 9 10 (11)