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There are currently 81 users playing Freelancer on 82 servers.
June. 19, 2013

Browsing this Thread:   1 Anonymous Users



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Re: Freelancer Source Code
Home away from home
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Posted on: 2010/6/6 21:37
"C" for "Caterpillar"... "Cool"... "Cheesey"!
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Re: Freelancer Source Code
Just can't stay away
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Quote:

StarTrader wrote:
This might enlighten...

http://www.xbox.com/en-US/community/developer/rules.htm


Read it and got a copy of it. Had it for a long time.

Just like my signature is actually M$ but, I use it anyway for personal use and I've yet to get any flack about it. Even being registered on a Microsoft forum, I've used it.

Posted on: 2010/6/6 21:44
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Is Juni here?
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Re: Freelancer Source Code

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Posted on: 2010/6/13 10:50

Edited by tomsons26 on 2010/6/13 11:00:50
Edited by tomsons26 on 2010/6/13 11:02:27
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Re: Freelancer Source Code

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anyone tried to contact the FL developers?
After all that's how free space 2 source was released from what i remember
Info about the devs in Freelancer Fan Site Kit
O and M$ does not care about there old games the Demo and The fansite kit that are deleted form there server explains it all and the same goes for starlancer and Allegiance source and other stuff plus the MP server removal plus starlancer site has only the intro
http://www.microsoft.com/games/da/starlancer/ after that page not found

Posted on: 2010/6/30 14:01

Edited by tomsons26 on 2010/6/30 14:07:31
Edited by tomsons26 on 2010/6/30 14:18:44
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Re: Freelancer Source Code
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oh yes, there were tryings to ask for the source. many, many, many times, 2009 even once again. no result. regardless what it is why they keep it, whether a new game or selling or whatever, they just make use of their rights and we have no chance to get to the source this way. hard but fact.

Posted on: 2010/6/30 14:27
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Re: Freelancer Source Code
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for one thing we are keeping this game alive. slso for every new player we recruit another copy of freelancer is sold. plus they hasve to be happy with all the new developments people are doing with this game. there is no harm in leting people let theyre creative juices fly and create bigger and better effects. it be a crime not to let people mod the game and develop it to keep it alive. this is problably the most easiest game to play and to get into thats what kept me here so long. also this game requires so little resources and does not tax your computer as alot of the newer do.

Posted on: 2010/6/30 14:38
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Re: Freelancer Source Code

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what´s up if every freelancer crazy fan gives 5 dollars so we could gather a big money and buy the source? then it´ll be free for all

Posted on: 2012/6/22 0:01
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Re: Freelancer Source Code
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It's got nothing to do with money, microsoft game studios policy is to never release source code, nothing is going to change that.

Posted on: 2012/6/22 1:17
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Re: Freelancer Source Code

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man that´s just awful
what if we contact with one of the developers of Freelancer?
maybe he could tell us wich software was used for making freelancer

Posted on: 2012/6/22 2:20
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Re: Freelancer Source Code
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them not wanting to sell rights to use the source is not exactly true.

i approached them a few years ago about licensing the source for freelancer in order to create a sequel. I had the financial backing and everything else in place. they were quite eager to sign a deal, i even talked with MS Game Studios about it and they were eager.

the problem is they could not find it. In other words, they (at the time, basically lost the source code for the game).

it took nearly 8 months of back and forth with them to finally give up the ghost on looking for it.


Posted on: 2012/6/22 4:16
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Re: Freelancer Source Code

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O.o
Microsoft sucks.

Posted on: 2012/6/22 4:30
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Re: Freelancer Source Code
Not too shy to talk
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Quote:

J.Walker wrote:

the problem is they could not find it. In other words, they (at the time, basically lost the source code for the game).


huh common problem with microsoft stuff

So let me get this straight. They would be willing to sell it if they could find it? lmao I just had an image of microsofts' offices looking like something outta one of those shows about pack rats

Posted on: 2012/6/22 5:38
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Re: Freelancer Source Code
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the problem is they have hundreds of servers all over the world. and it is like finding a needle in a hay stack, almost literally. Especially when it is something they published in 2002/2003. After a few years, it gets forgotten about.

Posted on: 2012/6/22 5:50
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Re: Freelancer Source Code
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Maybe they can use Bing, inner edition.

Posted on: 2012/6/22 5:53
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Sorry for my poor english...
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Re: Freelancer Source Code
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in search for a knee in a haystack one could let a madman behind the consoles of a maglev train drive through Springfield, innit?-)

surely, when some ItAliens reboot Windows de Linux then Sicily goes flying over the Rock of Gibrough'uh into the Azores High while the Scandinavian lion is poking fun at the Norph-American emu of all things. Cricket, mwuhaha.

Capm Walker? couldn't you give an order so some tractor beam can whet a whistle? ey, thi's not normal i'd say. SS Megascrape is rowing. ...along wiv Friday the twelve and a halfth, country n western shards and good looks. American foobolle, one step forwertz and three in the back, phrow me away loik.

Seven of Nine is flinǵing a Fool House with a fleeing navy of Borgroomers. That's so funfair. Kangaguru of Oz in the treetops? hurl us a bunch of boomerangs, do us a high-fave. ..all engines on akimbo. Where's now the magic h<t? oy, it's strolling through space on a flock of hares =!-) "On the blue screen" Rofr tha'.


Posted on: 2012/6/22 10:30

Edited by SaucerSorcerer on 2012/6/22 10:35:34
Edited by SaucerSorcerer on 2012/6/22 10:36:13
Edited by SaucerSorcerer on 2012/6/22 10:36:59
Edited by SaucerSorcerer on 2012/6/22 10:40:39
Edited by SaucerSorcerer on 2012/6/22 10:44:21
Edited by SaucerSorcerer on 2012/6/22 10:45:55
Edited by SaucerSorcerer on 2012/6/22 10:48:28
more comic trippin
vivawot Lspace org
~Discworldnovels~
Soundsabouds along wiv
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