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There are currently 265 users playing Freelancer on
98 servers. | September. 10, 2010 |
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Re: Freelancer Best Profit Calc |
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Just popping in
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yes currently only shows the best profit run the highest i am working on having it show the top X num of routes but wanted to get some feedback on it first. i was thinking about adding a range field so if i did that i would want to be able to have the top X profit wise or distance wise but that will have to come after i get all the crap ironed out and see what everyone wants the most..
Posted on: 2/7 1:50
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Re: Freelancer Best Profit Calc |
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Starport Admin
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Quote:
Well in that case, Quote:
Is false. I know only of Discovery to share Ioncross gamedata files (of course there may be others, I haven't checked all mods out there). You should really consider using INIs instead, safer bet ![]()
Posted on: 2/7 1:50
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"If you spend more on coffee than on IT security, then you will be hacked. What's more, you deserve to be hacked." -Richard A. Clarke |
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Re: Freelancer Best Profit Calc |
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Just popping in
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like i said earlier the only ioncross files used are the conversion from the internal names to display names like RH06_01_BASE = Planet Blah i have yet to find where that info is listed elsewhere but i am sure its in a file somewhere that i can decrypt just havent got there yet... but i will if there is a demand for it if people like it etc...
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Posted on: 2/7 1:53
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Re: Freelancer Best Profit Calc |
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Alex as far as source goes its 99% parsing ini files and 1 % nasty data moving and comparing
example : generate all trade routes that have a profit of 1 or better credit then search through for the ones we want lol high tech i know lol its all written in c# so its easy ... but let me clean up the code a bit more and like you said get the bugs ironed out then we can talk about that. but i am definatly an open source kinda guy and all .... LINUX RULES or whatever
Posted on: 2/7 1:57
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Re: Freelancer Best Profit Calc |
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Home away from home
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I have C++ code that parses the ini and resource files to extract the names. Don't know how well it would translate to C#. Alternatively, you could just read the database CreateID generates. Check my site - in particular, CreateID (generates the database), WhatIs (searches the database) and JFLT (library that handles the scanning and database). Or even just share the source and let me write it...
Posted on: 2/7 2:11
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Re: Freelancer Best Profit Calc |
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awesome i know c++ as well so porting it wouldnt be bad i would love to get a nother guy or 2 that code as well that would make it a bit easier but you really dont want to see this code yet lol ... 13 hours of extra black coffee no sleep and oragel (for my toothache) lol .0001% error checking and ugly stuff like
for(int jk=0;jk <=traderoutecount; jk++) { int bob= 0; // lol seriously } the jk var was due to me running out of single char ones lol ohh and dont forget the misuse of public elements in structs and the temp1-1000000 variables
Posted on: 2/7 2:26
Edited by SirTwitch on 2010/2/7 2:32:34
Edited by SirTwitch on 2010/2/7 2:33:13 |
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Re: Freelancer Best Profit Calc |
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Just can't stay away
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There's one problem I STILL see with apps like these, and that's..
Ok, you can see the best routes from one system to another, but what if you, say, want to see the best route in the mod? I've never seen this feature in Freelancer Companion and I must say, it bugs me like hell.
Posted on: 2/7 8:45
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Re: Freelancer Best Profit Calc |
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select any system to any system and you got it ... me too man it bugged me too
Posted on: 2/7 13:23
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Re: Freelancer Best Profit Calc |
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defiantly want to add a range feature even if its simple like adding a column called range so you can sort by how many systems away it is and i remember seeing a file that had connection in it so i think i will work on that and showing the best 20 or so runs when any system is selected today.
but if anyone has a good algorithm for finding a simple best path i can hack up for it that would save me a headache i am sure lol
Posted on: 2/7 13:30
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Re: Freelancer Best Profit Calc |
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You could use the C# code from DAM to parse the names, etc. It's all done for you and loaded into a DataSet ready to display. The parser also is pretty much guaranteed to work with discovery because I wrote it for it. You can find the DAM source code on the starport-forge project page.
Posted on: 2/8 11:06
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