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There are currently 35 users playing Freelancer on 39 servers.
September. 21, 2017

Browsing this Thread:   1 Anonymous Users



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Re: Freelancer High Resolution Textures realase topic.
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Update! V2 of Rh textures is available.

Posted on: 2014/8/24 14:30
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Re: Freelancer High Resolution Textures realase topic.
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Is it better?

Posted on: 2014/8/27 13:22
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Re: Freelancer High Resolution Textures realase topic.
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Yes. The colour now mimics the original better (your first version was a bit dark) and the more visible structure fits to the usual Rheinland style.

I guess it's time to go on and give those other colonies some HD

Posted on: 2014/8/27 15:11
How to create .SUR files - Tutorial
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Re: Freelancer High Resolution Textures realase topic.
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I think if you could post more example textures here more people would respond. Didn't have the time to look at the package yet.

Posted on: 2014/8/27 16:03
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Re: Freelancer High Resolution Textures realase topic.
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Hi!

Last week-end and today, I've worked on 2 Kusari dragon textures, ku_elite256 and k_wings, ku_panel_trim remains to be done.
I wanted to know what you think about the textures that has been done.
I send you a comparison image of the old textures and the new ones.

Attach file:



jpg  Kusari_Dragon_HD_texture.jpg (970.39 KB)
5161_550db1d187f69.jpg 3840X997 px

Posted on: 2015/3/21 18:00
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Re: Freelancer High Resolution Textures realase topic.
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It looks good. A shame Freelancer is that old that you still have to create predefined shading on such textures. I could image those textures you did with normalmaps to look very good.

Posted on: 2015/3/21 18:15
How to create .SUR files - Tutorial
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Re: Freelancer High Resolution Textures realase topic.
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You can do that?

In fact I didn't use the bevel tool of Photoshop (exept 2 times, just for the circle) I've made it manually and it looks more realistic. I didn't use the bevel tool because when you look at a plane (or ship) fuselage you will not see bevel, you will see that :
_----_ and not that : _----_ ( remove the "-" to see what I want to say)
--|_|-----------------------\_/

Posted on: 2015/3/22 10:11
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Re: Freelancer High Resolution Textures realase topic.
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Normalmaps are not supported by vanilla Freelancer. So far just http://www.freeworldstidesofwar.com/forum/ uses graphic enhancement that allows to use normalmaps.

Posted on: 2015/3/22 10:20
How to create .SUR files - Tutorial
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Re: Freelancer High Resolution Textures realase topic.
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I know. I will try to do some normal maps.

Posted on: 2015/3/22 13:29
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Re: Freelancer High Resolution Textures realase topic.
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Yerk... Dragon texture is not so bad but... Rheinland ones are really clumsy, I have to use GIMP with Photoshop or else I can't make something better. Also I have to make something in combination with Schmakbolzen.

Posted on: 7/23 22:56
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Re: Freelancer High Resolution Textures realase topic.
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What would be awesome is for you to get SolCommand to re-do the Vanilla models, and for you guys to texture them.

That would be the ultimate HD upgrade to the ships!

Just to give you an example of his work...
http://www.solcommand.com/2013/09/14-ships-pack.html

Just imagine that style, with your texture upgrades, in the game

Posted on: 7/23 23:04
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