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There are currently 84 users playing Freelancer on 80 servers.
May. 20, 2013

Browsing this Thread:   1 Anonymous Users



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Re: Freelancer 2 (?)
Just can't stay away
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Quote:

Bas wrote:
"It was meant to be a MMORPG."
source?


ummm, actually freelancer is a mmorpg. Not very massive maybe and not very RPG. Qualitatively it is a RPG, it just has not that much quantity of RPG in it.

IMFHO.

Posted on: 2012/1/23 20:32
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Re: Freelancer 2 (?)

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Quote:

Bas wrote:
"It was meant to be a MMORPG."
source?

http://www.cgwmuseum.org/galleries/in ... hp?year=1999&pub=2&id=184
Ausgabe November 1999

Posted on: 2012/1/23 21:23
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Re: Freelancer 2 (?)
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I think Microsoft games probably has a list of game ideas on some chalkboard at somewhere, and then there's the accompanying printed documents regaurding the freelancer sequel which was scrapped sitting in a gray cabinate at someones cubicle which has been handed down from Department to Department, as well as the accompanying files for the source code sitting in a mapped drive like this ...

Z:\Projects\Backup\Old\Retired Games\Microsoft Games\Digital Anvil\Users\hj3894\Users\Desktop\Freelancer2 (Copy 5)\Source\Bin\Debug\Old Stuff ({32890730892738027-3289070372--378289390238927389.}).zip

Which is password protected by something like P@ssword

Posted on: 2012/5/13 19:57
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Re: Freelancer 2 (?)
Home away from home
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Not a MMO.. but a early scaled down MMO / Space / RPG with persistent world stuff.. really RPG heavy though.. at least that was the original design intention was (as far as i have read in the past)..

I know it's been stated before.. as that was the catalyst (finding that out) that drove me into modding InSaNiTy.. hehe

Posted on: 2012/5/14 5:34
Open in new window
http://freexlr.forumotion.net - FL-XLR MOD http://www.smfweb.com/forums/MERCHQ - [MERC]
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Re: Freelancer 2 (?)
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Posted on: 2012/5/18 22:17
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Re: Freelancer 2 (?)
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Quote:


???????????

Very interesting.

Seems like some kind of russian guy according to username
(although youtube says he is from UK)

Posted on: 2012/5/19 1:24

Edited by Vital on 2012/5/19 12:44:05
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Re: Freelancer 2 (?)
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I think he just likes playing IL2 a lot

Posted on: 2012/5/31 22:13
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Re: Freelancer 2 (?)
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i like what he did with the valk but i really really do not like how he has the flight dynamics setup. the camera should be locked to the ship, not floating on it's own to a large degree as it appears in those videos.

Posted on: 2012/5/31 22:26
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Re: Freelancer 2 (?)
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Anyone know something about this? A web site, some description, any information?

http://www.youtube.com/watch?v=_TBi54cfVvQ

Posted on: 2012/8/5 10:21
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Re: Freelancer 2 (?)
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Freelancer: Mad Hunter's SOUL mod ---> try too google this.

So who is that guy??


Posted on: 2012/8/5 13:04
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Re: Freelancer 2 (?)
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I dont have a clue

looking around his YT channel i found this -> http://www.youtube.com/watch?v=v9Jjf70suDA

and looking around @ lancersreactor i just found this:
http://www.lancersreactor.org/index.php?page=Thread&threadID=45083

so there definitely some guys out there who just started doing things

Posted on: 2012/8/5 21:02
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Re: Freelancer 2 (?)
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Im pretty sure the first video has no ties to Swat Op's "FL2" since that one is based on Unity AFAIK, like Why's experiments.

Posted on: 2012/8/6 16:29
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Re: Freelancer 2 (?)
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Quote:

Vital wrote:
Freelancer: Mad Hunter's SOUL mod ---> try too google this.

So who is that guy??



it's me

as for my FL style game remake here's some of it's implemented features:
-> login server with account database, character creation, startup char templates.
-> world division by zone servers (a single ZS can run several systems) + master zone server.
-> world synchronization(creation/modification of any object), smooth physics, working PvP.
-> customizable ship appearance depending on equipment
-> .ini based data scripts like FL has(visual effects, systems, equipment, ships etc)

so basically it has much more than what is presented on my few videos

Posted on: 2012/9/1 2:59
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Re: Freelancer 2 (?)
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So at youtube you repeatedly said it's just a tech demo, are you going to further work on it or drop it eventually?

Because it looks pretty good so far, especially the features sound nice!

Posted on: 2012/9/1 9:37
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Re: Freelancer 2 (?)
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Quote:

w0dk4 wrote:
So at youtube you repeatedly said it's just a tech demo, are you going to further work on it or drop it eventually?

Because it looks pretty good so far, especially the features sound nice!


There's already a project doc(thanks to some other dudes that help me with it), about 18 pages, so at least I have strict stated goals what to finish. Not sure about dropping, too much effort already spent(both code and models). Anyway, Im going to implement at least all of the current FL gameplay features, then dunno, it's quite far time point for a solo project: maybe find fat publisher?

Posted on: 2012/9/1 10:30
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