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There are currently 128 users playing Freelancer on 85 servers.
May. 25, 2013

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Re: Kuze's Freelancer Ship pack 1
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Sovereign Freighter


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This ship really looks good in game. I had it on the Void 2115v9 and it was a great ship to have. Wasn't best for fighting their larger ships but, it would stand up and fight. Made a great trade ship for starters on the server once you were able to buy it and I was within my first 2-3 hours.

I thought it was cool to have the Sun Decks on it. hehehe

All those ships look good in game. I think that if you're looking for a new line of ships for more or less adding to Vanilla type mods these are worth it for looks. Of 'course, if you want them to preform differently, that's up to how you set them up. They handled real good on the Void Server.

Posted on: 2010/12/24 11:03

Edited by HunterKiller on 2010/12/24 11:09:01
Edited by HunterKiller on 2010/12/24 11:13:17
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Is Juni here?
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Anonymous
Re: Kuze's Freelancer Ship pack 1
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The Sovereign wasn't included in the ship pack, right?
Well, can I have a premission to use it in my mod? It would be cool as a yacht or some luxurious freighter.

Posted on: 2010/12/24 20:42
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Re: Kuze's Freelancer Ship pack 1
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Yes, it was not included...and it not will be in this form. I will make another pack with the remodelled and retextured Sovereign soon. Just wait for it few days

Posted on: 2010/12/24 21:18
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Re: Kuze's Freelancer Ship pack 1
Anonymous-Anonymous
No problem! Thanks dude.

Posted on: 2010/12/25 9:51
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Re: Kuze's Freelancer Ship pack 1
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Damn, that conqueror is sexy. I could very well imagine it as VHF in the new brigand shipline

and that coyote could be the council VHF

I am talking about the discovery mod

Posted on: 2011/4/9 22:52
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Re: Kuze's Freelancer Ship pack 1
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I am glad you like them

Posted on: 2011/4/10 9:48
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Re: Kuze's Freelancer Ship pack 1
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Kuze, those ships are really nice. We'll be using some of them in the Broken Bonds mod. You'll get full credit, of course. We're short on modelers, so things like this to reduce the workload on our small modeling staff are a life saver.

We've started with your Greyhound. With a slight retexturing, it's found a spot as the Tasmanian Mercenaries, Inc. "Tiger" Heavy Fighter. Here's a pic of what we did with it.

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Posted on: 2011/4/26 0:27
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Re: Kuze's Freelancer Ship pack 1
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Woow looks cool, btw there is an updated zip file with new SURs...also the cockpit glass is non-transparent?

Posted on: 2011/4/26 13:00
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Re: Kuze's Freelancer Ship pack 1
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The cockpit has transparency, it's just the lighting making it look less transparent than it is.

As for hitboxes, the package I downloaded is the one linked in the first post, and it has a hitbox. Not a perfect one at all, but that's no issue as our hitboxer will do a new one anyway, no matter how good the original is. He's just like that.

Posted on: 2011/4/26 22:20
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Re: Kuze's Freelancer Ship pack 1
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That's quite inspiring Cap.M .. might try my hand latter at the greyhound and a few other's myself, the original textures are cool enough but now i have some cool ideas.

BTW kuze.. pack 1 & 2 are awesome, thanks for letting us play with them

Posted on: 2011/4/28 0:13
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http://freexlr.forumotion.net - FL-XLR MOD http://www.smfweb.com/forums/MERCHQ - [MERC]
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Re: Kuze's Freelancer Ship pack 1
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Welcome hehe...good to see them in mods. When I will be in a modelling mood again I make more ships.

Posted on: 2011/4/28 11:50
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Re: Kuze's Freelancer Ship pack 1
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Here's another of your ships that we're using. The Serpent has gotten in as the TMI 'Devil' Light Fighter to go with the heavy fighter. I shrunk it a little, and had to split the wings and tail into their own group to make the textures work the way I wanted, but here it is.

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Yeah, it's not in game yet, as I'm having problems with that. Instead, that's a screenshot straight out of MS3D with the brightness kicked up a bit to bring out a little detail. I'll get you an in game screenshot as soon as I can, where I promise it'll look a lot better.

Posted on: 2011/5/2 3:42
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Re: Kuze's Freelancer Ship pack 1
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Interesting. I like how it turned out. But isn't it too massive for a LF? Or the fighters in Broken Bonds will be all huge? If yes, then it is so cool I like the huge fightes, I think the vanilla ones are just a little bit small and the freighters very tiny.

Posted on: 2011/5/2 11:26
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Re: Kuze's Freelancer Ship pack 1
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I actually nudged the scale down to 85% of it's original size. That makes it a good LF counterpart to the Greyhound. I'm hoping the pilot will still fit in the cockpit properly, but until it's working in game I won't be able to tell.

Posted on: 2011/5/3 11:12
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Re: Kuze's Freelancer Ship pack 1
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Well, we got the Serpent working. The scaling was perfect at 85% of it's original size, so it's a great LF counterpart to the greyhound. Allow me to present the Tasmanian Mercenaries, Inc. "Devil" Light Fighter.

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Posted on: 2011/5/9 3:42
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