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There are currently 182 users playing Freelancer on
89 servers. | June. 19, 2013 |
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All Posts (Timmy51m)
Re: Testers Needed for Freelancer Chronicles |
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This is all getting a little fuzzy innit. With all the stink being raised lately on sites like Kotaku etc about companies scouting around for people to do what is essentially QA work for free, you can forgive me for being a little concerned about exactly what is being said here too.
Be nice to see some evidence of a mod that requires testing to help clear some of the fog.
Posted on: 6/14 20:42
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Re: Void Destroyer - like Freelancer + Homeworld |
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Aye, does look sweet fair do like
Nice to see you're not afraid to use a splash of colour on your ships and what not, be even nicer to see a splash of colour in your effects, lasers, explosions, engine trails etc.
Posted on: 6/12 13:43
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Re: Model Pack |
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We're not all students....
Posted on: 6/11 19:38
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Re: Model Pack |
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Posted on: 6/10 23:13
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Re: Model Pack |
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By all means Gisteron, credit the hell out of them if you want to, I was referring to myself, not the original creators who've long since disappeared I fancy.
I'd love to help you out Helloween, but the link is working fine and I can't understand a word on that narod.ru site to upload there. I uploaded to TSP yesterday as well, in the 'other' section, probably just waiting for someone to authorise it.
Posted on: 6/10 20:29
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Model Pack |
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Big freaking pack of models here for anyone interested.
All the ships from darkstar one and spaceforce rogue universe included plus a few base models. All files are in cmp and mat format, but you'll need to make your own sur files and hardpoint them if you want to use them in game. No restrictions on use, do what you like, no credits or any nonsense required. Gamefront download I'll upload them to TSP later.
Posted on: 6/9 20:27
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Re: Effects showroom! |
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Sorry Alex, don't take it personally, but if you want to ban me for having a bit of fun, do it. All you'll succeed in doing is to convince me that I don't belong in this community. Best wishes to you all in life
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Posted on: 6/5 22:11
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Re: Effects showroom! |
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No way you're getting away with that one FF, it's your universe so I'm asking you to change the laws! Gimme some specularity innit
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Posted on: 6/5 19:03
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Re: Effects showroom! |
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So my original interpretation of seeing dirty sooty shadows cast as opposed to god rays was accurate then I guess, should we call this 'dirty rays' instead lol
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Posted on: 6/5 13:34
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Re: Testers Needed for Freelancer Chronicles |
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Original content in high poly with updated graphics, can't wait to see that
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Posted on: 6/5 13:29
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Re: Effects showroom! |
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Quote:
Yeah, that makes sense, can't say I like it at the moment though, sorry! Prob cool in a nebula, but think that would just piss me off if it's there all of the time. Best reserve final thoughts on it until I've had a chance to finally do some imp blasting innit ![]() I'm looking at it again, why's there no specularity on the ship? The ship looks awful, it's covered in artifacts, from the game or jpeg?
Posted on: 6/5 11:02
Edited by Timmy51m on 2013/6/5 11:07:52
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Re: Effects showroom! |
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Now they look like god rays, whatever that is in sizers screen shot looks like trails of soot extending from every asteroid and somehow visible through the ships skin too. Looks the complete opposite of your picture, looks like shadows being cast, not light. Got any other screen grabs that make it look better?
Posted on: 6/4 23:18
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Re: Effects showroom! |
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Nice idea, wouldn't call them god rays though, just look like really bad shadows.
Posted on: 6/4 19:59
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Re: DX-9 dds and other |
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You'd think after 3 years people would have finally stopped giving a sh1t innit
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Posted on: 6/4 19:53
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Re: Homeworld 2 modding |
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Knock it all you want, it looks great in game.
Posted on: 6/3 20:37
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Nice to see you're not afraid to use a splash of colour on your ships and what not, be even nicer to see a splash of colour in your effects, lasers, explosions, engine trails etc.
