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May. 25, 2013
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Re: Divine Space game in development

Subject: Re: Divine Space game in development
by { AntiDanilevski} on 2012/6/11 11:37:12

Sorry if confused you - but no, Eve is too hardcore for most of the players. We want to make a space game that everyone can play and to popularize whole sci-fi space genre.

We can do it only if game is easy to play for everyone (casual). I see why some Eve players won't like it - but they have Eve. Besides, I see zero reason to compete with CCP - not as an indie team. We aren't crazy/delusional.

From another point of view, Eve is click-n-fly or point-to-fight too, mostly. So in that, we are pretty similar to Eve - just not so crazy overloaded with different controls. Camera can rotate in 3D, zoom in and zoom out + radar view (a-la eagle eye). I don't see why Eve players should be disappointed with such controls.

I believe that controls are subordinate thing. If game is intersting, atmospheric, deep and fun - I'll play no matter of what it is: sim or RTS, TBS, quest or arcade.