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May. 19, 2013
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Re: use of Maya for Freelancer Modding?

Subject: Re: use of Maya for Freelancer Modding?
by { FriendlyFire} on 2011/10/23 16:57:43

I personally would highly suggest you use 3ds as opposed to Milkshape, as the latter is a piece of crap, to put it succintly. If you can get 3ds Max, the new CMP exporter has more features, is more stable and generally just works a thousand times better.

I'm not sure where the compiled exporter is (it's still under development), but I guess w0d could compile the latest build.

As for the SUR exporter, this thread hosts current and future versions of it. It's also still under development so you can expect a few bugs here and there.

I can vouch for both programs, though. They've helped us tremendously and work much, much better than past alternatives.